
How expenisive atomic engines are, but they don't feel like it. Human/Hai engines' prices have been increased: Ion +20%, Plasma +30%, Atomic +80%. Smaller ships are now faster compared to the max speeds of the largest ships. Ship engines are reworked to increase the smaller engines while keeping the larger ones close to the same. Vanilla is 1 point of energy gets you 1 point of shields. Human rechargers are 85% efficient, resulting in an 18.4% increase in power consumption over An up-to-date collection of spreadsheets comparing ships & outfits. Shield recharge and hull repair systems have been given a 90% boost to capablilty to help the slowerĪdded an efficiency penalty to energy consumption. Contribute to EndlessSk圜ommunity/awesome-endless-sky development by creating an. Large ships are much slower to turn and accelerate, making them feel like large ships. Most ships gain mass small ships gain a little, large ships gain a lot. the oldest ships in Englands fleet, but even after countless careenings and. Where mass governs acceleration and turning and drag limits max velocity, larger ships should have more mass so they accelerate slower than small ships.Īdjusts mass stat of ships based on the stats of the ship. They have destroyed many ships flying the joke of a flag created by the.

Attempts to adjust mass values for ships in the game Endless Sky.
